Solid midfield
The unchanged precon wins 20% of its games – the average at a four-player table is 25%. In the rankings up to €300 it would be #27 of 64.
- Tier · Elo
- B 1522 would be #27 of 64 in the rankings up to €300
- Win rate
- 20% 8 wins in 40 games, 95% certain between 10 and 35%
- Placements
- 120%8×
- 232%13×
- 330%12×
- 418%7×
- Price
- €78.43of €300.00
- Games
- 40in 4 tournaments
- Cards
- 10037 lands, 15 basic
- Game Changer
- 0at most 3 allowed
- Combos
- 0complete in the deck
- Rules check
- Passed100 cards, colors, banlist
Official Commander precon “Doom Prevails” – played exactly as sold in stores, without a single change. It plays in every tournament and price class as a benchmark, so it is not ranked. Why do precons play?
Strengths and weaknesses
From 40 analysed games in 4 tournaments (tournament lists as played by Forge). Games that hit the time limit don't count, just like in the rankings. Values in brackets: average of all decks in the same price class.
Play style: wins through combat – 91% of the damage to opponents is combat damage
Strengths
- Uses its mana well: only 20% of lands went unused in a turn (all-deck avg: 25%) – the deck almost always has something to play logged (measured on own turns 3–8, 40 games)
Weaknesses
- Rarely eliminates opponents: 0.30 per game on average (all-deck avg: 0.62) logged (40 games)
Commander (1)
Creatures (31)
- Molecule Man€6.54
- Spark Double€5.34
- Puppet Master, String Puller Ramp€0.71
- Titan of Littjara Card draw€0.56
- Ultron, Unlimited Card draw€0.43
- Tri-Sentinel, Act of Vengeance€0.38
- Chameleon, Master of Disguise€0.37
- The Frightful Four€0.36
- Loki, the Deceiver Card draw€0.33
- Iron Monger, Sadistic Tycoon€0.29
- Killmonger, Ruthless Usurper Ramp€0.29
- Lady Loki, Agent of Chaos€0.29
- Abomination, World Ravager€0.25
- Living Laser€0.24
- Titania, Proud Pummeler€0.24
- Klaw, Master of Sound€0.23
- Kang Prime€0.20
- Containment Construct€0.20
- Red Ghost, Intangible Genius€0.18
- The Squadron Sinister€0.18
- Helmut Zemo, Mastermind€0.17
- Batroc the Leaper€0.16
- Typhoid Mary, Fractured Ramp€0.16
- Stilt-Man, Towering Terror€0.15
- Kang, Temporal Tyrant Card draw€0.13
- Prowler, Clawed Thief Card draw€0.10
- Madame Hydra€0.09
- Moonstone, Harsh Mistress€0.08
- Tombstone, Career Criminal€0.08
- Superior Foes of Spider-Man€0.07
- Baron Strucker, HYDRA Overlord Card draw€0.05
Instants (5)
- Withering Torment Removal€1.19
- Chaos Warp Removal€0.35
- Terminate Removal€0.30
- Bedevil Removal€0.26
- Lethal Scheme Removal€0.19
Sorceries (8)
- Toxic Deluge Board wipeAI can't play€4.85
- Kindred Dominance Board wipe€3.75
- Vandalblast Board wipe€2.23
- Blasphemous Act Board wipe€1.31
- Night's Whisper Card draw€0.36
- Endless Ranks of HYDRA€0.19
- Extract Power€0.17
- Syphon Mind Card draw€0.16
Artifacts (12)
- Skullclamp Card draw€4.40
- Loki's Scepter Ramp€3.70
- Patchwork Banner Ramp€1.89
- Swiftfoot Boots Protection€0.96
- Doom's Time Platform Removal€0.89
- Sol Ring Ramp€0.81
- Talisman of Indulgence Ramp€0.75
- Talisman of Dominance Ramp€0.59
- Arcane Signet Ramp€0.33
- Currency Converter Ramp€0.28
- Damocles Base, Sword of Kang Card draw€0.23
- Progenitor's Icon Ramp€0.20
Enchantments (6)
- Black Market Connections Ramp€10.67
- Propaganda€2.38
- Archnemesis Card draw€0.40
- Kang Dynasty Card draw€0.30
- Age of Ultron Removal€0.24
- Glorious Purpose€0.22
Lands (37)
- Luxury Suite€8.68
- Dragonskull Summit€0.81
- Drowned Catacomb€0.76
- Scorched Geyser€0.37
- Sunken Hollow€0.29
- Foreboding Ruins€0.28
- Sulfur Falls€0.26
- Unclaimed Territory€0.26
- Smoldering Marsh€0.24
- Crumbling Necropolis€0.23
- Scavenger GroundsAI limited€0.22
- Secluded Courtyard€0.22
- Choked Estuary€0.21
- Coastal Peak€0.20
- Fetid Pools€0.20
- Canyon Slough€0.18
- Frostboil Snarl€0.18
- Command Tower€0.17
- Exotic Orchard€0.15
- Path of Ancestry€0.11
- Terramorphic Expanse€0.06
- Villainous Hideout€0.05
- 4× Island
- 6× Swamp
- 5× Mountain
The games in numbers
- Commander cast
- 100%of games, by turn 4 in 18%
- Damage per game
- 26average: 29
- Wins on average
- turn 12.2own turn, average: 11.8
- First one out
- 30%12 of 40 games, average: 25%
- Too few lands
- 5%of games, 0 of them won, average: 9%
- Mulligans
- 8%3 in 40 games, average: 6%
Cards with a measurable effect
A correlation, not proof: these cards were cast clearly more often in wins.
- Lethal Scheme – won 42% of the games in which it was cast (12), otherwise 11%
- Withering Torment – won 42% of the games in which it was cast (12), otherwise 11%
What the games show
From 40 analysed games in 4 tournaments (tournament lists as played by Forge). Games that hit the time limit don't count, just like in the rankings. Values in brackets: average of all decks in the same price class. “logged”: recorded in the game log. “indication”: recurring pattern, but no proof of cause and effect.
Damage per game all games
Total damage to opponents ÷ all 40 games – what the card contributes over the whole test
- Doctor Doom, King of Latveria avg 3.0hit in 13 of 40 games
- Lady Loki, Agent of Chaos avg 2.5hit in 7 of 40 games
- Living Laser avg 2.2hit in 7 of 40 games
Damage when used when it hits
Total damage ÷ games in which the card dealt damage – its strength when used
- Lady Loki, Agent of Chaos avg 14.3hit in 7 of 40 games
- Titan of Littjara avg 13.8hit in 4 of 40 games
- Living Laser avg 12.7hit in 7 of 40 games
Top finishers eliminates opponents
Cards that most often knocked an opposing commander out of the game
- Doctor Doom, King of Latveria 2×40 games in deck
- Killmonger, Ruthless Usurper 2×40 games in deck
- Lady Loki, Agent of Chaos 2×40 games in deck
Best interaction answers threats
Opposing cards destroyed, exiled, bounced or countered when this card resolved (tokens excluded)
- The Frightful Four 23×avg 0.6 per game · 40 games in deck
- Terminate 12×avg 0.3 per game · 40 games in deck
- Withering Torment 12×avg 0.3 per game · 40 games in deck
Biggest walls blocks the most
Opposing cards that blocked this deck's attackers most often – 15% of 323 attackers blocked in total, 32% of those by flyers or reach
Not enough blocks logged yet.
Rarely cast candidates to cut
Cards in this list that were cast least often in their games – often too expensive or too slow (lands excluded)
- Toxic Deluge 0%cast in 0 of 40 games
- Kang Dynasty 2%cast in 1 of 40 games
- Ultron, Unlimited 2%cast in 1 of 40 games
Wins by turn speed
On which own turn the 8 wins came
- by turn 70%
- turns 8–912%
- turns 10–1150%
- turns 12–1312%
- turn 14+25%
Elo history
Elo after every tournament, oldest on the left. Dashed: tier limits S, A, B, C.
Now 1522, highest 1541 (11/02), lowest 1522 – from 4 tournaments.
Recent games
Place in every 4-player game, oldest on the left: gold = win, silver = 2nd, bronze = 3rd, red = 4th, ring = draw.
4131322214122323324234311323322444321312In the last 40 games 8× win, 13× 2nd, 12× 3rd and 7× 4th.
Mana curve without lands
Average 3.65
Roles in the deck
Count / target from the EDHREC average deck (the line), red means clearly below. Strategy: the remaining cards without one of these roles, such as the creatures and effects the deck is built around. 62 non-land cards in total.
Card types
- Creatures31%31
- Instants5%5
- Sorceries8%8
- Artifacts12%12
- Enchantments6%6
- Lands37%37
Most expensive cards
Shopping list for Cardmarket
Copy the list, create a new list under “Wants” on Cardmarket and paste it.
Total €78.43 Cardmarket average as of Nov 6, 2026
Open Cardmarket WantsPrices without shipping. Individual cards may have become cheaper or more expensive on Cardmarket.
Played by the Forge AI, four players per game. An average deck wins 25%. How are decks tested?
