CommanderTestLabor DE
Price
€496.81of €500.00
Overall win rate
50%125 wins in 251 scored games
Games
260 (9)played in 26 tournaments, 9 not scored (time limit)
Rank
2in the rankings up to €500 · Elo 1767 (start 1500)
Cards
100incl. commander · 36 lands, 14 of them basic
Game Changer
3of at most 3 allowed
Combos
2complete in the deck
Rules check
Passed100 cards, colors, banlist

AI note: the Forge AI can't play 10 cards of this deck (replaced with similar cards in the Forge games) and plays 6 more only partially well. This result is therefore much less meaningful – the deck probably plays stronger in human hands. Affected cards

At most €500 including the commander. If prices rise above that, the shopping list is rebuilt automatically.

grey: role in the deckGame Changer counts for the bracketCombo part of a comboAI can't play replaced in tournamentsAI limited played weakly by the AI

Commander (1)

Creatures (14)

Planeswalkers (1)

Instants (13)

Sorceries (10)

Artifacts (14)

Enchantments (11)

Nekusar, the Mindrazer
Card image: © Wizards of the Coast, via Scryfall

Combos in the deck (2)

Detected from the decklist (Commander Spellbook): theoretically possible, see Spellbook for requirements. Whether a combo actually came together in games is shown above under “What the games show”.

  • Windfall + Nekusar, the Mindrazer + Phyresis → Each opponent loses the game
    Example – 36 versions with these cards: Windfall · Echo of Eons · Phyresis · Tainted Strike · Grafted Exoskeleton · Glistening Oil · Nekusar, the Mindrazer · Fate Unraveler and 3 more
  • Peer into the Abyss + … → Near-infinite card draw for target opponent, Near-infinite draw triggers for target opponent, Near-infinite damage to one opponent
    7 versions, each with one of: Sheoldred, the Apocalypse · Orcish Bowmasters · Underworld Dreams · Psychosis Crawler · Nekusar, the Mindrazer · Razorkin Needlehead and 1 more

Commander Spellbook lists 43 entries because every version counts separately (for example with a different sacrifice outlet). Here each combo counts once.

Show all 43 entries
  • Sheoldred, the Apocalypse + Peer into the Abyss → Near-infinite card draw for target opponent, Near-infinite draw triggers for target opponent, Near-infinite lifeloss for target opponent
  • Orcish Bowmasters + Peer into the Abyss → Infinite +1/+1 counters on a creature, Near-infinite card draw for target opponent, Near-infinite damage
  • Peer into the Abyss + Underworld Dreams → Target opponent loses the game
  • Psychosis Crawler + Peer into the Abyss → Near-infinite lifeloss, Near-infinite card draw, Near-infinite draw triggers
  • Nekusar, the Mindrazer + Peer into the Abyss → Near-infinite card draw for target opponent, Near-infinite damage to one opponent, Near-infinite draw triggers for target opponent
  • Razorkin Needlehead + Peer into the Abyss → Near-infinite damage to one opponent, Near-infinite draw triggers for target opponent, Near-infinite card draw for target opponent
  • Ob Nixilis, the Hate-Twisted + Peer into the Abyss → Target player loses the game
  • Windfall + Nekusar, the Mindrazer + Phyresis → Each opponent loses the game
  • Windfall + Fate Unraveler + Phyresis → Each opponent loses the game
  • Windfall + Phyresis + Razorkin Needlehead → Each opponent loses the game
  • Windfall + Orcish Bowmasters + Phyresis → Each opponent loses the game
  • Windfall + Phyresis + Kederekt Parasite → Each opponent loses the game
  • Nekusar, the Mindrazer + Echo of Eons + Phyresis → Each opponent loses the game
  • Windfall + Tainted Strike + Nekusar, the Mindrazer → Each opponent loses the game
  • Razorkin Needlehead + Echo of Eons + Phyresis → Each opponent loses the game
  • Fate Unraveler + Echo of Eons + Phyresis → Each opponent loses the game
  • Windfall + Tainted Strike + Orcish Bowmasters → Each opponent loses the game
  • Windfall + Nekusar, the Mindrazer + Grafted Exoskeleton → Each opponent loses the game
  • Windfall + Tainted Strike + Razorkin Needlehead → Each opponent loses the game
  • Kederekt Parasite + Echo of Eons + Phyresis → Each opponent loses the game
  • Windfall + Tainted Strike + Fate Unraveler → Each opponent loses the game
  • Windfall + Grafted Exoskeleton + Razorkin Needlehead → Each opponent loses the game
  • Windfall + Tainted Strike + Kederekt Parasite → Each opponent loses the game
  • Windfall + Fate Unraveler + Grafted Exoskeleton → Each opponent loses the game
  • Windfall + Glistening Oil + Nekusar, the Mindrazer → Each opponent loses the game
  • Windfall + Grafted Exoskeleton + Orcish Bowmasters → Each opponent loses the game
  • Nekusar, the Mindrazer + Echo of Eons + Tainted Strike → Each opponent loses the game
  • Windfall + Grafted Exoskeleton + Kederekt Parasite → Each opponent loses the game
  • Razorkin Needlehead + Echo of Eons + Tainted Strike → Each opponent loses the game
  • Windfall + Glistening Oil + Fate Unraveler → Each opponent loses the game
  • Windfall + Glistening Oil + Orcish Bowmasters → Each opponent loses the game
  • Windfall + Glistening Oil + Razorkin Needlehead → Each opponent loses the game
  • Fate Unraveler + Echo of Eons + Tainted Strike → Each opponent loses the game
  • Kederekt Parasite + Echo of Eons + Tainted Strike → Each opponent loses the game
  • Windfall + Glistening Oil + Kederekt Parasite → Each opponent loses the game
  • Nekusar, the Mindrazer + Echo of Eons + Grafted Exoskeleton → Each opponent loses the game
  • Nekusar, the Mindrazer + Echo of Eons + Glistening Oil → Each opponent loses the game
  • Razorkin Needlehead + Echo of Eons + Grafted Exoskeleton → Each opponent loses the game
  • Fate Unraveler + Echo of Eons + Grafted Exoskeleton → Each opponent loses the game
  • Kederekt Parasite + Echo of Eons + Grafted Exoskeleton → Each opponent loses the game
  • Razorkin Needlehead + Echo of Eons + Glistening Oil → Each opponent loses the game
  • Fate Unraveler + Echo of Eons + Glistening Oil → Each opponent loses the game
  • Kederekt Parasite + Echo of Eons + Glistening Oil → Each opponent loses the game

Adjusted for the Forge AI

The list above is the best tested version, the way you would play it in real games. The Forge AI can't play a few cards – they were replaced in the tournament (the deck builder also rearranges other slots within the budget). The win rate comes from games with these replacements; the original cards themselves were not tested by the AI.

In the list (original cards)
  • Dark Deal: AI can't play it
  • Dimir Signet: AI can't play it
  • Flooded Strand: adjusted to make room for another replacement
  • Glistening Oil: adjusted to make room for another replacement
  • Jace's Archivist: AI can't play it
  • Magus of the Wheel: AI can't play it
  • Psychosis Crawler: AI can't play it
  • Swan Song: AI can't play it
  • Toxic Deluge: AI can't play it
  • Whispering Madness: AI can't play it
  • Windfall: AI can't play it
  • Winds of Change: AI can't play it
Played instead in the tournament
  • Chaos Warp: replacement
  • Chromatic Lantern: replacement
  • Curiosity: replacement
  • Harmonic Prodigy: replacement
  • Incendiary Command: replacement
  • Liliana's Caress: replacement
  • Megrim: replacement
  • Niv-Mizzet, Parun: replacement
  • Prosperity: replacement
  • Seizan, Perverter of Truth: replacement
  • Shivan Reef: replacement
  • Wheel of Fortune: replacement

What the games show

From 251 analysed games in 26 tournaments (tournament lists as played by Forge). Games that hit the time limit don't count, just like in the rankings. Values in brackets: average of all decks in the same price class. “logged”: recorded in the game log. “indication”: recurring pattern, but no proof of cause and effect.

Play style: wins mostly through direct damage – only 8% is combat damage

Strengths

  • Applies a lot of pressure: avg 50 damage to opponents per game (all-deck avg: 29) logged (251 games)
  • Wins fast: wins on average already on its 9th own turn (all-deck avg: 11th) logged (125 wins)
  • Clears the table: eliminates 1.06 opponents per game on average (all-deck avg: 0.62) logged (251 games)
  • Rarely out first: eliminated first in only 12% of games (all-deck avg: 25%) logged (31 of 251 games)

Weaknesses

  • Depends on its commander: only 23% wins without it, 54% with it indication (31 games without, 220 with commander)
  • Drops out early: in losses on average already on its 9th own turn (all-deck avg: 10th) logged (126 losses)

Damage per game all games

Total damage to opponents ÷ all 251 games – what the card contributes over the whole test

  1. Nekusar, the Mindrazer avg 23.0hit in 218 of 251 games
  2. Fate Unraveler avg 4.0hit in 54 of 251 games
  3. Spiteful Visions avg 3.5hit in 42 of 251 games

Damage when used when it hits

Total damage ÷ games in which the card dealt damage – its strength when used

  1. Nekusar, the Mindrazer avg 26.4hit in 218 of 251 games
  2. Underworld Dreams avg 24.8hit in 31 of 251 games
  3. Spiteful Visions avg 20.9hit in 42 of 251 games

Top finishers eliminates opponents

Cards that most often knocked an opposing commander out of the game

  1. Nekusar, the Mindrazer 112×251 games in deck
  2. Fate Unraveler 21×251 games in deck
  3. Orcish Bowmasters 21×251 games in deck

Best interaction answers threats

Opposing cards destroyed, exiled, bounced or countered when this card resolved (tokens excluded)

  1. Terminate 55×avg 0.2 per game · 251 games in deck
  2. An Offer You Can't Refuse 29×avg 0.1 per game · 251 games in deck
  3. Ob Nixilis, the Hate-Twisted 28×avg 0.1 per game · 251 games in deck

Biggest walls blocks the most

Opposing cards that blocked this deck's attackers most often – 18% of 547 attackers blocked in total, 16% of those by flyers or reach

Not enough blocks logged yet.

Rarely cast candidates to cut

Cards in this list that were cast least often in their games – often too expensive or too slow (lands excluded)

  1. Baleful Mastery 0%cast in 0 of 251 games
  2. Peer into the Abyss 0%cast in 0 of 251 games
  3. Molten Psyche 1%cast in 2 of 251 games

Wins by turn speed

On which own turn the 125 wins came

  • by turn 725%
  • turns 8–941%
  • turns 10–1126%
  • turns 12–138%
  • turn 14+1%

Combos in play logged Sheoldred, the Apocalypse + Peer into the Abyss: all pieces cast in 0 games, 0 won · Orcish Bowmasters + Peer into the Abyss: all pieces cast in 0 games, 0 won · Peer into the Abyss + Underworld Dreams: all pieces cast in 0 games, 0 won · Psychosis Crawler + Peer into the Abyss: all pieces cast in 0 games, 0 won

Mana curve without lands

Average 2.83

0
9
1
24
2
14
3
9
4
3
5
2
6
2
7+

Roles in the deck

Ramp
9 / 9
Card draw
23 / 20
Removal
9 / 9
Board wipe
3 / 2
Protection
2 / 2
Strategy
17 cards no target

Count / target from the EDHREC average deck (the line), red means clearly below. Strategy: the remaining cards without one of these roles, such as the creatures and effects the deck is built around. 63 non-land cards in total.

Card types

Creatures
14
Planeswalkers
1
Instants
13
Sorceries
10
Artifacts
14
Enchantments
11
Lands
36

Most expensive cards

Sheoldred, the Apocalypse
€68.00
Orcish Bowmasters
€35.30
Morphic Pool
€28.83
Scalding Tarn
€28.11
Cyclonic Rift
€23.77
Polluted Delta
€19.12
Bloodstained Mire
€17.32
Training Center
€16.75

What the program has learned

Each tournament the deck tests one card. A verdict needs at least 40 games with and without the card. Since the deck is rebuilt every tournament with current prices and data, tested cards can drop out again later.

  • worse Temple Bell instead of Wheel of Fate · win rate 42% with, 53% without (77 / 174 games) · from an earlier version, not in the deck now
  • no clear difference Wheel of Fate instead of Temple Bell · win rate 46% with, 53% without (122 / 129 games) · from an earlier version, not in the deck now
  • no clear difference Chromatic Lantern instead of Decanter of Endless Water · win rate 54% with, 46% without (117 / 134 games) · from an earlier version, not in the deck now

4 more tested cards are still collecting games.

Shopping list for Cardmarket

Copy the list, create a new list under “Wants” on Cardmarket and paste it.

Total €496.81 Cardmarket average as of Oct 27, 2026

Open Cardmarket Wants

Prices without shipping. Individual cards may have become cheaper or more expensive on Cardmarket.

Placement in every tournament

Oldest on the left. Green: top 3, blue: top 10.

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Best place 1 · average place 8.6 · 6× top 3 · 20× top 10 out of 26 tournaments

Played by the Forge AI, four players per game. An average deck wins 25%. How are decks tested?