CommanderTestLabor DE
Price
€99.00of €100.00
Overall win rate
17%42 wins in 246 scored games
Games
270 (24)played in 27 tournaments, 24 not scored (time limit)
Rank
47in the rankings up to €100 · Elo 1431 (start 1500)
Cards
100incl. commander · 35 lands, 28 of them basic
Game Changer
0of at most 3 allowed
Combos
1complete in the deck
Rules check
Passed100 cards, colors, banlist

At most €100 including the commander. If prices rise above that, the shopping list is rebuilt automatically.

grey: role in the deckGame Changer counts for the bracketCombo part of a comboAI can't play replaced in tournamentsAI limited played weakly by the AI

Commander (1)

Instants (6)

Sorceries (8)

Artifacts (7)

Enchantments (5)

Lands (35)

Krenko, Mob Boss
Card image: © Wizards of the Coast, via Scryfall

Combos in the deck (1)

Detected from the decklist (Commander Spellbook): theoretically possible, see Spellbook for requirements. Whether a combo actually came together in games is shown above under “What the games show”.

  • Krenko, Mob Boss + Thornbite Staff + … → Infinite death triggers, Infinite creature ETB, Infinite creature LTB
    9 versions, each with one of: Skirk Prospector · Kiki-Jiki, Mirror Breaker · Goblin Bombardment · Goblin Warchief · Goblin Chieftain · Howlsquad Heavy and 2 more

Commander Spellbook lists 9 entries because every version counts separately (for example with a different sacrifice outlet). Here each combo counts once.

Show all 9 entries
  • Krenko, Mob Boss + Skirk Prospector + Goblin Warchief → Infinite commander casts, Infinite creature tokens with haste, Infinite death triggers
  • Krenko, Mob Boss + Skirk Prospector + Goblin Chieftain → Infinite commander casts, Infinite creature tokens with haste, Infinite death triggers
  • Krenko, Mob Boss + Skirk Prospector + Howlsquad Heavy → Infinite creature LTB, Infinite creature ETB, Infinite creature sacrifice triggers
  • Krenko, Mob Boss + Thornbite Staff + Skirk Prospector → Infinite creature tokens, Infinite damage, Infinite red mana
  • Krenko, Mob Boss + Thornbite Staff + Goblin Bombardment → Infinite creature tokens, Infinite damage, Infinite death triggers
  • Krenko, Mob Boss + Thornbite Staff + Goblin Trashmaster → Destroy all artifacts that enter the battlefield under an opponent's control, Destroy all artifacts opponents control, Infinite creature tokens
  • Kiki-Jiki, Mirror Breaker + Thornbite Staff + Goblin Bombardment → Infinite damage, Infinite death triggers, Infinite creature ETB
  • Kiki-Jiki, Mirror Breaker + Thornbite Staff + Skirk Prospector → Infinite death triggers, Infinite creature ETB, Infinite creature LTB
  • Kiki-Jiki, Mirror Breaker + Thornbite Staff + Torch Courier → Infinite death triggers, Infinite creature ETB, Infinite creature LTB

Adjusted for the Forge AI

The list above is the best tested version, the way you would play it in real games. The Forge AI can't play a few cards – they were replaced in the tournament (the deck builder also rearranges other slots within the budget). The win rate comes from games with these replacements; the original cards themselves were not tested by the AI.

In the list (original cards)
  • Evolving Wilds: adjusted to make room for another replacement
  • Faithless Looting: AI can't play it
  • Goblin Arsonist: adjusted to make room for another replacement
  • Goblin Bombardment: AI can't play it
  • Goblin Recruiter: AI can't play it
Played instead in the tournament
  • Buried Ruin: replacement
  • Hazoret's Monument: replacement
  • Mogg Fanatic: replacement
  • Rising of the Day: replacement
  • Umbral Mantle: replacement

What the games show

From 246 analysed games in 27 tournaments (tournament lists as played by Forge). Games that hit the time limit don't count, just like in the rankings. Values in brackets: average of all decks in the same price class. “logged”: recorded in the game log. “indication”: recurring pattern, but no proof of cause and effect.

Play style: mixed – 67% combat damage, the rest direct damage

Strengths

  • Wins fast: wins on average already on its 11th own turn (all-deck avg: 12th) logged (42 wins)

Weaknesses

  • Often eliminated first: in 43% of games (all-deck avg: 25%) logged (106 of 246 games)
  • Drops out early: in losses on average already on its 9th own turn (all-deck avg: 10th) logged (204 losses)
  • Vulnerable to attacks: 74% of losses to combat damage (all-deck avg: 61%) logged (150 of 204 losses)

Damage per game all games

Total damage to opponents ÷ all 246 games – what the card contributes over the whole test

  1. Goblin Token avg 8.4hit in 137 of 246 games
  2. Impact Tremors avg 4.8hit in 33 of 246 games
  3. General Kreat, the Boltbringer avg 3.4hit in 27 of 246 games

Damage when used when it hits

Total damage ÷ games in which the card dealt damage – its strength when used

  1. Impact Tremors avg 35.8hit in 33 of 246 games
  2. General Kreat, the Boltbringer avg 31.3hit in 27 of 246 games
  3. Goblin Token avg 15.1hit in 137 of 246 games

Top finishers eliminates opponents

Cards that most often knocked an opposing commander out of the game

  1. Goblin Token 73×246 games in deck
  2. Impact Tremors 15×246 games in deck
  3. Goblin War Strike 12×246 games in deck

Best interaction answers threats

Opposing cards destroyed, exiled, bounced or countered when this card resolved (tokens excluded)

  1. Goblin Trashmaster 111×avg 0.5 per game · 246 games in deck
  2. Abrade 18×avg 0.1 per game · 246 games in deck
  3. Vandalblast 15×avg 0.4 per game · 42 games in deck

Biggest walls blocks the most

Opposing cards that blocked this deck's attackers most often – 17% of 3663 attackers blocked in total, 11% of those by flyers or reach

  1. Zombie Token 16×blocked in 7 games
  2. Vampire Token 12×blocked in 3 games
  3. Zombie Druid Token 10×blocked in 3 games

Rarely cast candidates to cut

Cards in this list that were cast least often in their games – often too expensive or too slow (lands excluded)

  1. Empty the Warrens 6%cast in 14 of 246 games
  2. Shared Animosity 7%cast in 18 of 246 games
  3. Battle Hymn 9%cast in 21 of 246 games

Wins by turn speed

On which own turn the 42 wins came

  • by turn 72%
  • turns 8–926%
  • turns 10–1140%
  • turns 12–1321%
  • turn 14+10%

Combos in play logged Krenko, Mob Boss + Skirk Prospector + Goblin Warchief: all pieces cast in 10 games, 5 won · Krenko, Mob Boss + Skirk Prospector + Goblin Chieftain: all pieces cast in 13 games, 4 won · Krenko, Mob Boss + Skirk Prospector + Howlsquad Heavy: all pieces cast in 11 games, 2 won · Krenko, Mob Boss + Thornbite Staff + Skirk Prospector: all pieces cast in 6 games, 1 won

Mana curve without lands

Average 2.39

0
14
1
21
2
21
3
6
4
2
5
6
7+

Roles in the deck

Ramp
5 / 6
Card draw
4 / 7
Removal
6 / 7
Board wipe
0 / 2
Protection
2 / 2
Strategy
47 cards no target

Count / target from the EDHREC average deck (the line), red means clearly below. Strategy: the remaining cards without one of these roles, such as the creatures and effects the deck is built around. 64 non-land cards in total.

Card types

Creatures
38
Instants
6
Sorceries
8
Artifacts
7
Enchantments
5
Lands
35

Most expensive cards

General Kreat, the Boltbringer
€7.59
Kiki-Jiki, Mirror Breaker
€7.35
Thornbite Staff
€7.22
Hobgoblin Bandit Lord
€6.26
Goblin Trashmaster
€5.82
Skullclamp
€4.63
Goblin Recruiter
€4.06
Conspicuous Snoop
€3.59

What the program has learned

Each tournament the deck tests one card. A verdict needs at least 40 games with and without the card. Since the deck is rebuilt every tournament with current prices and data, tested cards can drop out again later.

  • no clear difference Raid Bombardment instead of Volley Veteran · win rate 18% with, 13% without (186 / 60 games)
  • no clear difference You See a Pair of Goblins instead of Fanatical Firebrand · win rate 14% with, 18% without (49 / 197 games)
  • no clear difference Squee, Dubious Monarch instead of Goro-Goro, Disciple of Ryusei · win rate 17% with, 18% without (172 / 74 games)

4 more tested cards are still collecting games.

Shopping list for Cardmarket

Copy the list, create a new list under “Wants” on Cardmarket and paste it.

Total €99.00 Cardmarket average as of Oct 27, 2026

Open Cardmarket Wants

Prices without shipping. Individual cards may have become cheaper or more expensive on Cardmarket.

Placement in every tournament

Oldest on the left. Green: top 3, blue: top 10.

51502048412063464631583721552621372231604739553496259

Best place 5 · average place 40.7 · 0× top 3 · 1× top 10 out of 27 tournaments

Played by the Forge AI, four players per game. An average deck wins 25%. How are decks tested?