CommanderTestLabor DE
Price
€299.68of €300.00
Overall win rate
43%30 wins in 70 scored games
Games
70played in 7 tournaments
Rank
9in the rankings up to €300 · Elo 1692 (start 1500)
Cards
100incl. commander · 36 lands, 14 of them basic
Game Changer
1of at most 3 allowed
Combos
2complete in the deck
Rules check
Passed100 cards, colors, banlist

At most €300 including the commander. If prices rise above that, the shopping list is rebuilt automatically.

grey: role in the deckGame Changer counts for the bracketCombo part of a comboAI can't play replaced in tournamentsAI limited played weakly by the AI

Commander (1)

Instants (7)

Sorceries (7)

Artifacts (14)

Enchantments (2)

Kaalia of the Vast
Card image: © Wizards of the Coast, via Scryfall

Combos in the deck (2)

Detected from the decklist (Commander Spellbook): theoretically possible, see Spellbook for requirements. Whether a combo actually came together in games is shown above under “What the games show”.

  • Helm of the Host + … → Infinite combat phases, Infinite creature tokens with haste, Infinite creature ETB
    2 versions, each with one of: Aurelia, the Warleader · Scourge of the Throne
  • Kaalia of the Vast + Master of Cruelties → Target opponent loses the game

Commander Spellbook lists 3 entries because every version counts separately (for example with a different sacrifice outlet). Here each combo counts once.

Show all 3 entries
  • Aurelia, the Warleader + Helm of the Host → Infinite combat phases, Infinite creature tokens with haste, Infinite creature ETB
  • Kaalia of the Vast + Master of Cruelties → Target opponent loses the game
  • Scourge of the Throne + Helm of the Host → Infinite combat phases, Infinite creature tokens with haste, Infinite creature ETB

Adjusted for the Forge AI

The list above is the best tested version, the way you would play it in real games. The Forge AI can't play a few cards – they were replaced in the tournament (the deck builder also rearranges other slots within the budget). The win rate comes from games with these replacements; the original cards themselves were not tested by the AI.

In the list (original cards)
  • Avacyn, Angel of Horror: not in Forge
  • Boros Signet: AI can't play it
  • City of Brass: adjusted to make room for another replacement
  • Faithless Looting: AI can't play it
  • Orzhov Signet: AI can't play it
  • Rakdos Signet: AI can't play it
  • Vault of Champions: adjusted to make room for another replacement
Played instead in the tournament
  • Bloodgift Demon: replacement
  • Diabolic Tutor: test
  • Haunted Ridge: replacement
  • Shilgengar, Sire of Famine: replacement
  • Simian Spirit Guide: replacement
  • Smoldering Marsh: replacement
  • Smothering Tithe: replacement

What the games show

From 70 analysed games in 7 tournaments (tournament lists as played by Forge). Games that hit the time limit don't count, just like in the rankings. Values in brackets: average of all decks in the same price class. “logged”: recorded in the game log. “indication”: recurring pattern, but no proof of cause and effect.

Play style: wins through combat – 96% of the damage to opponents is combat damage

Strengths

  • Applies a lot of pressure: avg 48 damage to opponents per game (all-deck avg: 29) logged (70 games)
  • Clears the table: eliminates 1.19 opponents per game on average (all-deck avg: 0.62) logged (70 games)
  • Attacks get through: 10% of attackers blocked (all-deck avg: 18%) logged (883 attackers in 70 games)

Weaknesses

  • Mana problems: fewer than 3 lands after its 3rd own turn in 19% of games (all-deck avg: 9%), then only 15% wins logged (13 of 70 games)
  • Vulnerable to direct damage: only 48% of losses to combat, the rest to spells, drain or abilities (all-deck avg: 62% combat) logged (19 of 40 losses)
  • Often eliminated first: in 33% of games (all-deck avg: 25%) logged (23 of 70 games)

Damage per game all games

Total damage to opponents ÷ all 70 games – what the card contributes over the whole test

  1. Kaalia of the Vast avg 5.6hit in 53 of 70 games
  2. Razaketh, the Foulblooded avg 3.4hit in 14 of 70 games
  3. Avacyn, Angel of Hope avg 3.0hit in 11 of 70 games

Damage when used when it hits

Total damage ÷ games in which the card dealt damage – its strength when used

  1. Serra's Emissary avg 20.9hit in 9 of 70 games
  2. Avacyn, Angel of Hope avg 19.3hit in 11 of 70 games
  3. Rune-Scarred Demon avg 17.9hit in 7 of 70 games

Top finishers eliminates opponents

Cards that most often knocked an opposing commander out of the game

  1. Serra's Emissary 10×70 games in deck
  2. Avacyn, Angel of Hope 9×70 games in deck
  3. Razaketh, the Foulblooded 8×70 games in deck

Best interaction answers threats

Opposing cards destroyed, exiled, bounced or countered when this card resolved (tokens excluded)

  1. Farewell 75×avg 1.1 per game · 70 games in deck
  2. Archfiend of Depravity 31×avg 0.4 per game · 70 games in deck
  3. Ruinous Ultimatum 31×avg 0.4 per game · 70 games in deck

Biggest walls blocks the most

Opposing cards that blocked this deck's attackers most often – 10% of 883 attackers blocked in total, 50% of those by flyers or reach

  1. Atraxa, Praetors' Voice 4×blocked in 3 games

Rarely cast candidates to cut

Cards in this list that were cast least often in their games – often too expensive or too slow (lands excluded)

  1. Vilis, Broker of Blood 0%cast in 0 of 70 games
  2. Reya Dawnbringer 1%cast in 1 of 70 games
  3. Angelic Arbiter 3%cast in 2 of 70 games

Wins by turn speed

On which own turn the 30 wins came

  • by turn 70%
  • turns 8–923%
  • turns 10–1147%
  • turns 12–1313%
  • turn 14+17%

Combos in play logged Aurelia, the Warleader + Helm of the Host: all pieces cast in 1 games, 0 won · Kaalia of the Vast + Master of Cruelties: all pieces cast in 8 games, 2 won · Scourge of the Throne + Helm of the Host: all pieces cast in 0 games, 0 won

Mana curve without lands

Average 4.24

0
7
1
18
2
7
3
2
4
5
5
5
6
19
7+

Roles in the deck

Ramp
11 / 10
Card draw
6 / 6
Removal
9 / 9
Board wipe
4 / 4
Protection
7 / 6
Strategy
26 cards no target

Count / target from the EDHREC average deck (the line), red means clearly below. Strategy: the remaining cards without one of these roles, such as the creatures and effects the deck is built around. 63 non-land cards in total.

Card types

Creatures
33
Instants
7
Sorceries
7
Artifacts
14
Enchantments
2
Lands
36

Most expensive cards

Avacyn, Angel of Hope
€26.43
Bloodstained Mire
€17.32
Vault of Champions
€17.01
Balefire Dragon
€13.40
Razaketh, the Foulblooded
€11.87
Avacyn, Angel of Horror
€10.84
Grand Abolisher
€10.73
Blood Crypt
€10.03

What the program has learned

Each tournament the deck tests one card. A verdict needs at least 40 games with and without the card. Since the deck is rebuilt every tournament with current prices and data, tested cards can drop out again later.

No swap has enough games for a verdict yet.

5 more tested cards are still collecting games.

Shopping list for Cardmarket

Copy the list, create a new list under “Wants” on Cardmarket and paste it.

Total €299.68 Cardmarket average as of Oct 27, 2026

Open Cardmarket Wants

Prices without shipping. Individual cards may have become cheaper or more expensive on Cardmarket.

Placement in every tournament

Oldest on the left. Green: top 3, blue: top 10.

151311268316

Best place 3 · average place 13.1 · 1× top 3 · 2× top 10 out of 7 tournaments

Played by the Forge AI, four players per game. An average deck wins 25%. How are decks tested?