CommanderTestLabor DE
Price
€481.55of €500.00
Overall win rate
41%92 wins in 227 scored games
Games
260 (33)played in 26 tournaments, 33 not scored (time limit)
Rank
8in the rankings up to €500 · Elo 1700 (start 1500)
Cards
100incl. commander · 36 lands, 14 of them basic
Game Changer
1of at most 3 allowed
Combos
2complete in the deck
Rules check
Passed100 cards, colors, banlist

At most €500 including the commander. If prices rise above that, the shopping list is rebuilt automatically.

The shopping list was rebuilt with current prices on Oct 25, 2026: the tested version had risen to €501.07, above €500.00. Win rate and placement come from the tested version.

grey: role in the deckGame Changer counts for the bracketCombo part of a comboAI can't play replaced in tournamentsAI limited played weakly by the AI

Commander (1)

Instants (7)

Sorceries (8)

Artifacts (3)

Enchantments (4)

Lands (36)

Gishath, Sun's Avatar
Card image: © Wizards of the Coast, via Scryfall

Combos in the deck (2)

Detected from the decklist (Commander Spellbook): theoretically possible, see Spellbook for requirements. Whether a combo actually came together in games is shown above under “What the games show”.

  • Apex Altisaur + Wrathful Raptors + … → Destroy all creatures opponents control, Near-infinite damage
    3 versions, each with one of: Akroma's Will · Heroic Intervention · Savage Order
  • Polyraptor + … → Infinite creature tokens, Draw the game, Infinite creature ETB
    2 versions, each with one of: Marauding Raptor · Forerunner of the Empire

Commander Spellbook lists 5 entries because every version counts separately (for example with a different sacrifice outlet). Here each combo counts once.

Show all 5 entries
  • Apex Altisaur + Wrathful Raptors + Akroma's Will → Destroy all creatures opponents control, Near-infinite damage
  • Polyraptor + Marauding Raptor → Draw the game, Infinite creature tokens, Infinite creature ETB
  • Apex Altisaur + Wrathful Raptors + Heroic Intervention → Destroy all creatures opponents control, Near-infinite damage
  • Apex Altisaur + Wrathful Raptors + Savage Order → Destroy all creatures opponents control, Near-infinite damage
  • Polyraptor + Forerunner of the Empire → Infinite creature tokens, Infinite damage to all creatures, Infinite death triggers

What the games show

From 227 analysed games in 26 tournaments (tournament lists as played by Forge). Games that hit the time limit don't count, just like in the rankings. Values in brackets: average of all decks in the same price class. “logged”: recorded in the game log. “indication”: recurring pattern, but no proof of cause and effect.

Play style: wins through combat – 96% of the damage to opponents is combat damage

Strengths

  • Applies a lot of pressure: avg 41 damage to opponents per game (all-deck avg: 29) logged (227 games)
  • Clears the table: eliminates 1.02 opponents per game on average (all-deck avg: 0.62) logged (227 games)

Weaknesses

  • Depends on its commander: only 4% wins without it, 50% with it indication (46 games without, 181 with commander)

Damage per game all games

Total damage to opponents ÷ all 227 games – what the card contributes over the whole test

  1. Gishath, Sun's Avatar avg 7.4hit in 124 of 227 games
  2. Dinosaur Beast Token avg 3.1hit in 23 of 227 games
  3. Zetalpa, Primal Dawn avg 3.0hit in 44 of 227 games

Damage when used when it hits

Total damage ÷ games in which the card dealt damage – its strength when used

  1. Dinosaur Beast Token avg 30.5hit in 23 of 227 games
  2. Ghalta and Mavren avg 18.7hit in 24 of 227 games
  3. Etali, Primal Sickness avg 16.4hit in 13 of 227 games

Top finishers eliminates opponents

Cards that most often knocked an opposing commander out of the game

  1. Gishath, Sun's Avatar 38×227 games in deck
  2. Dinosaur Beast Token 29×227 games in deck
  3. Ghalta, Stampede Tyrant 23×227 games in deck

Best interaction answers threats

Opposing cards destroyed, exiled, bounced or countered when this card resolved (tokens excluded)

  1. Bronzebeak Foragers 114×avg 0.5 per game · 219 games in deck
  2. Zacama, Primal Calamity 80×avg 0.4 per game · 227 games in deck
  3. Wakening Sun's Avatar 71×avg 0.3 per game · 227 games in deck

Biggest walls blocks the most

Opposing cards that blocked this deck's attackers most often – 21% of 3450 attackers blocked in total, 16% of those by flyers or reach

  1. Squirrel Token 20×blocked in 7 games
  2. Goblin Token 14×blocked in 4 games
  3. Zombie Druid Token 12×blocked in 5 games

Rarely cast candidates to cut

Cards in this list that were cast least often in their games – often too expensive or too slow (lands excluded)

  1. Teferi's Protection 0%cast in 0 of 151 games
  2. Etali, Primal Conqueror // Etali, Primal Sickness 0%cast in 0 of 227 games
  3. Trumpeting Carnosaur 5%cast in 10 of 217 games

Wins by turn speed

On which own turn the 92 wins came

  • by turn 70%
  • turns 8–926%
  • turns 10–1134%
  • turns 12–1326%
  • turn 14+14%

Combos in play logged Apex Altisaur + Wrathful Raptors + Akroma's Will: all pieces cast in 0 games, 0 won · Polyraptor + Marauding Raptor: all pieces cast in 0 games, 0 won · Apex Altisaur + Wrathful Raptors + Heroic Intervention: all pieces cast in 0 games, 0 won · Apex Altisaur + Wrathful Raptors + Savage Order: all pieces cast in 2 games, 1 won

Mana curve without lands

Average 4.30

0
4
1
10
2
16
3
8
4
8
5
5
6
12
7+

Roles in the deck

Ramp
16 / 16
Card draw
9 / 9
Removal
6 / 6
Board wipe
2 / 2
Protection
4 / 3
Strategy
26 cards no target

Count / target from the EDHREC average deck (the line), red means clearly below. Strategy: the remaining cards without one of these roles, such as the creatures and effects the deck is built around. 63 non-land cards in total.

Card types

Creatures
41
Instants
7
Sorceries
8
Artifacts
3
Enchantments
4
Lands
36

Most expensive cards

Hunting Velociraptor
€54.85
Cavern of Souls
€33.95
Vaultborn Tyrant
€30.25
Savage Order
€29.71
Teferi's Protection
€28.06
Arid Mesa
€27.18
Ghalta, Stampede Tyrant
€26.71
Etali, Primal Conqueror
€22.43

What the program has learned

Each tournament the deck tests one card. A verdict needs at least 40 games with and without the card. Since the deck is rebuilt every tournament with current prices and data, tested cards can drop out again later.

  • no clear difference Worldly Tutor instead of Welcome to . . . // Jurassic Park · win rate 42% with, 38% without (146 / 81 games) · from an earlier version, not in the deck now

10 more tested cards are still collecting games.

Shopping list for Cardmarket

Copy the list, create a new list under “Wants” on Cardmarket and paste it.

Total €481.55 Cardmarket average as of Oct 27, 2026

Open Cardmarket Wants

Prices without shipping. Individual cards may have become cheaper or more expensive on Cardmarket.

Placement in every tournament

Oldest on the left. Green: top 3, blue: top 10.

11314325921217217312071844275182310218327

Best place 1 · average place 15.2 · 4× top 3 · 12× top 10 out of 26 tournaments

Played by the Forge AI, four players per game. An average deck wins 25%. How are decks tested?