CommanderTestLabor DE
Price
€199.97of €200.00
Overall win rate
35%87 wins in 250 scored games
Games
261 (11)played in 26 tournaments, 11 not scored (time limit)
Rank
14in the rankings up to €200 · Elo 1633 (start 1500)
Cards
100incl. commander · 36 lands, 12 of them basic
Game Changer
2of at most 3 allowed
Combos
2complete in the deck
Rules check
Passed100 cards, colors, banlist

At most €200 including the commander. If prices rise above that, the shopping list is rebuilt automatically.

The shopping list was rebuilt with current prices on Oct 26, 2026: the tested version had risen to €200.81, above €200.00. Win rate and placement come from the tested version.

grey: role in the deckGame Changer counts for the bracketCombo part of a comboAI can't play replaced in tournamentsAI limited played weakly by the AI

Commander (1)

Creatures (22)

Planeswalkers (4)

Instants (11)

Sorceries (13)

Artifacts (9)

Enchantments (4)

Atraxa, Praetors' Voice
Card image: © Wizards of the Coast, via Scryfall

Combos in the deck (2)

Detected from the decklist (Commander Spellbook): theoretically possible, see Spellbook for requirements. Whether a combo actually came together in games is shown above under “What the games show”.

  • Teferi, Temporal Archmage + The Chain Veil + … → Infinite card draw, Infinite colored mana, Infinite colorless mana
    2 versions, each with one of: Carth the Lion
  • Prologue to Phyresis + Expansion Algorithm → Win the game

Commander Spellbook lists 3 entries because every version counts separately (for example with a different sacrifice outlet). Here each combo counts once.

Show all 3 entries
  • Teferi, Temporal Archmage + The Chain Veil → Infinite card draw, Infinite colored mana, Infinite colorless mana
  • Teferi, Temporal Archmage + The Chain Veil + Carth the Lion → Infinite card draw, Infinite colored mana, Infinite colorless mana
  • Prologue to Phyresis + Expansion Algorithm → Win the game

What the games show

From 250 analysed games in 26 tournaments (tournament lists as played by Forge). Games that hit the time limit don't count, just like in the rankings. Values in brackets: average of all decks in the same price class. “logged”: recorded in the game log. “indication”: recurring pattern, but no proof of cause and effect.

Play style: wins through combat – 100% of the damage to opponents is combat damage

Strengths

No clear strength in the logs.

Weaknesses

  • Little pressure: only avg 16 damage to opponents per game (all-deck avg: 30) logged (250 games)
  • Vulnerable to direct damage: only 44% of losses to combat, the rest to spells, drain or abilities (all-deck avg: 60% combat) logged (71 of 163 losses)
  • Depends on its commander: only 15% wins without it, 37% with it indication (20 games without, 230 with commander)

Damage per game all games

Total damage to opponents ÷ all 250 games – what the card contributes over the whole test

  1. Atraxa, Praetors' Voice avg 9.0hit in 176 of 250 games
  2. Shalai, Voice of Plenty avg 1.1hit in 26 of 250 games
  3. Dreamtide Whale avg 0.8hit in 17 of 250 games

Damage when used when it hits

Total damage ÷ games in which the card dealt damage – its strength when used

  1. Bloated Contaminator avg 13.9hit in 11 of 250 games
  2. Atraxa, Praetors' Voice avg 12.8hit in 176 of 250 games
  3. Dreamtide Whale avg 11.6hit in 17 of 250 games

Top finishers eliminates opponents

Cards that most often knocked an opposing commander out of the game

  1. Atraxa, Praetors' Voice 37×250 games in deck
  2. Contagion Engine 19×219 games in deck
  3. Infectious Inquiry 12×250 games in deck

Best interaction answers threats

Opposing cards destroyed, exiled, bounced or countered when this card resolved (tokens excluded)

  1. Farewell 261×avg 1.0 per game · 250 games in deck
  2. Vraska's Fall 93×avg 0.4 per game · 250 games in deck
  3. White Sun's Twilight 70×avg 0.3 per game · 250 games in deck

Biggest walls blocks the most

Opposing cards that blocked this deck's attackers most often – 13% of 1295 attackers blocked in total, 24% of those by flyers or reach

  1. Teval, the Balanced Scale 4×blocked in 4 games
  2. Dinosaur Token 3×blocked in 3 games
  3. Eternal Witness 3×blocked in 3 games

Rarely cast candidates to cut

Cards in this list that were cast least often in their games – often too expensive or too slow (lands excluded)

  1. Infectious Bite 0%cast in 1 of 250 games
  2. Experimental Augury 1%cast in 2 of 250 games
  3. Drown in Ichor 2%cast in 4 of 250 games

Wins by turn speed

On which own turn the 87 wins came

  • by turn 77%
  • turns 8–915%
  • turns 10–1133%
  • turns 12–1325%
  • turn 14+20%

Combos in play logged Teferi, Temporal Archmage + The Chain Veil: all pieces cast in 0 games, 0 won · Teferi, Temporal Archmage + The Chain Veil + Carth the Lion: all pieces cast in 0 games, 0 won · Prologue to Phyresis + Expansion Algorithm: all pieces cast in 2 games, 1 won

Mana curve without lands

Average 2.65

2
0
6
1
26
2
15
3
9
4
2
5
3
6
7+

Roles in the deck

Ramp
15 / 14
Card draw
9 / 9
Removal
10 / 8
Board wipe
2 / 2
Protection
4 / 4
Strategy
23 cards no target

Count / target from the EDHREC average deck (the line), red means clearly below. Strategy: the remaining cards without one of these roles, such as the creatures and effects the deck is built around. 63 non-land cards in total.

Card types

Creatures
22
Planeswalkers
4
Instants
11
Sorceries
13
Artifacts
9
Enchantments
4
Lands
36

Most expensive cards

Flooded Strand
€14.94
The Chain Veil
€10.65
Windswept Heath
€10.30
Breeding Pool
€9.89
Watery Grave
€9.82
Godless Shrine
€8.76
Overgrown Tomb
€8.64
Hallowed Fountain
€8.01

What the program has learned

Each tournament the deck tests one card. A verdict needs at least 40 games with and without the card. Since the deck is rebuilt every tournament with current prices and data, tested cards can drop out again later.

  • no clear difference Dovin's Veto instead of Anguished Unmaking · win rate 38% with, 34% without (40 / 210 games) · from an earlier version, not in the deck now
  • no clear difference Tainted Observer instead of Narset, Parter of Veils · win rate 36% with, 34% without (90 / 160 games)

3 more tested cards are still collecting games.

Shopping list for Cardmarket

Copy the list, create a new list under “Wants” on Cardmarket and paste it.

Total €199.97 Cardmarket average as of Oct 27, 2026

Open Cardmarket Wants

Prices without shipping. Individual cards may have become cheaper or more expensive on Cardmarket.

Placement in every tournament

Oldest on the left. Green: top 3, blue: top 10.

30112140442210162719189271232810252581428202017

Best place 3 · average place 18.0 · 1× top 3 · 7× top 10 out of 26 tournaments

Played by the Forge AI, four players per game. An average deck wins 25%. How are decks tested?